iDOG

Well here it is… my finished animation!
It has been a long project, it almost feels like Christmas (weirdly)…. Lesser the excitement of getting stuff… more, the build-up element.
I feel reasonably happy with it…. I spent a long time considering the look and (for me) it has paid off. However, I understand now that I should have spent abit more time perfecting the animation. I believe its the best animation Ive done so far, but its not the best at reflecting that I could have done.
Ive learnt lots though… and here's a tip.
“However long you think somethings going to take… times it by 4”


iDOG - Troy Browne 2009



T.

ROCKGEM

I was searching for animation clips and found this animator on YouTube, amongst all the '2 second, blink and you miss it' stuff on there this guy (sex, undetermined) stood out to me as possessing a good eye for aesthetics AND motion resulting in some really thoughtful concept animations...

check out his(or her) YouTube channel below.... or this link http://www.youtube.com/user/rockgem


ANIMATION PREVIEW...

....This will be the last post until the submission... Ive yet to animate my second character and the dance has a couple of minutes to add on to this.

Trying to be people being robots - Troy Browne


T.

BOOMBOXIN' UPDATE


...With this one I used '2NAQ' by Rusko...

I changed the levels on the original WAV file so that the only sound was the bass tones. I then attached the bass tones to the movement of the speakers to make them practically explode when the beat kicks in... lovin it!...

BOOMBOXIN' - Troy Browne - Music by Rusko '2NAQ'



T.

BOOMBOXIN'

This is quite cool... using AudioFloats to manipulate the motion of an object in Max.

Im going to use this alot in my animation... I feel it produces movement that would be near impossible (ball ache) to do by hand.


BOOMBOX - Troy Browne

T.

RE_EDIT OF PAKA...

Heres a little re-edit of the older animation... I done it because the track on that one does my nut... and Ive added some titles.... basically I was bored and wanted to practise edit something before I put together my newer animation.


PAKA - FreeRunning Monkey - Troy Browne

T.