Always been a fan of FPS and have played on probably thousands of different maps and navigated my way through lots of virtual environments, this project gives the opportunity to explore what I feel works as a FPS gaming environment.
I like the blasting the occasional sci-fi themed FPS but the themes that work for me are based on current times (especially online). I'd rather (virtually)shoot a (virtual)human with a (virtual)M4Carbine not shoot purple lasers out of a neon pink gun at a 'monster' wearing a crown... it goes slightly against the feeling of realistic immersion...so I'll be keeping my theme based on a current occurrence... like a war.... but where?...
I play Call of Duty - World at War quite abit and I'd be lying if I said that my inspiration for environments didn't come from environments from that... most of all the prequel, Call of Duty 4 - Modern Warfare. The environments are awesome, just as you would imagine a battle smashed street. All the little nooks you can snipe from and hide, debris from past confrontations. These are details I'd like to consider for my level design.
Because of the level of reference I'd need, I chose somewhere that I can get allot of access so that I can take all the picture I need. Im choosing The Boninington building... and theres been a war.
Ive worked on a few environment concepts... working from photos I imagined the destruction of war and took it out on the Bonington...
I like the blasting the occasional sci-fi themed FPS but the themes that work for me are based on current times (especially online). I'd rather (virtually)shoot a (virtual)human with a (virtual)M4Carbine not shoot purple lasers out of a neon pink gun at a 'monster' wearing a crown... it goes slightly against the feeling of realistic immersion...so I'll be keeping my theme based on a current occurrence... like a war.... but where?...
I play Call of Duty - World at War quite abit and I'd be lying if I said that my inspiration for environments didn't come from environments from that... most of all the prequel, Call of Duty 4 - Modern Warfare. The environments are awesome, just as you would imagine a battle smashed street. All the little nooks you can snipe from and hide, debris from past confrontations. These are details I'd like to consider for my level design.
Because of the level of reference I'd need, I chose somewhere that I can get allot of access so that I can take all the picture I need. Im choosing The Boninington building... and theres been a war.
Ive worked on a few environment concepts... working from photos I imagined the destruction of war and took it out on the Bonington...
BONINGTON BOMB#REF/DES#1 -ENTRANCE
BONINGTON BOMB - ENTRANCE - TROY BROWNE
BONINGTON BOMB#REF/DES#2 -CORRIDOOR
BONINGTON BOMB - CORRIDOOR1 - TROY BROWNE
BONINGTON BOMB - CORRIDOOR2 - TROY BROWNE
T.
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